Background on Learning ConceptsLearning a concept is kind of like learning a definition, but instead of defining the meaning of a word, you're defining a group of things that all together make up one bigger thing. You might think of the thing as a type, class, or group of things that have enough in common that we can call them by one general name.One simple example of a concept could be "car." We know a car usually has four wheels, an engine, and carries people on roads. You could define a smaller concept with a sub-group of cars like luxury, sports, or off-road. Each of these types represents a concept: for something to be an example of that type, it must have certain things. We call these certain things "critical attributes." "Critical" because the thing must have these attributes (or characteristics, or aspects, or features) in order to be part of the group. For example, if a vehicle flies in the air, not drives on roads, it couldn't be considered a car because it doesn't have the "car" critical attribute of being designed to drive on roads. Defining your ConceptWhen you define a concept, you're basically looking very carefully at something or a group of things, trying to find out what makes them what they are and not something else. Let's do it this way:
Return to the Main Page Created January, 1999 By Tom March, tom at ozline dot com Applications Design Team/Wired Learning |